Blog Post 9: Story Boarding

 After completing a storyboard of my own I can safely say it is a lengthy, tedious, but crucial process in filmmaking. storyboarding sets the grounds as to how a scene will go, what the camera angle will be, the what type of shot will the scene be taken, & how the mise en scene will be laid out corresponding to the director's vision, every little detail counts in the making of a storyboard. The most prevalent challenges I've faced in regards to storyboarding was definitely trying to encapsulate the intricate details of a scene onto paper, along with the proper instruction as to what the scene is supposed to contain, it can end up making the storyboard seem cluttered and messy. I was able to overcome this by trying my best to capsulate the scene, but prioritizing details such as the camera angle, camera shot, lighting, and dialogue in a organized way as to not render the storyboard incomprehensible.


For my storyboard I decided upon the a scene from the 1993 Psychological Thriller, Falling Down. In this scene, main character, D-FEN, stumbles upon two elderly men playing in their golf course. One of the old men however, is unwelcoming of his presence and angers D-FEN, causing him to reveal his shotgun, this in turn frightens both elderly men and gives one of them a heart attack as D-FEN looks upon, mocking him.





The most significant challenges I faced while storyboarding was definitely trying to capture the intricate details of each scene on paper, along with providing proper instructions about what the scene should contain. It can quickly become overwhelming, potentially making the storyboard seem cluttered and messy. However, I managed to overcome this challenge by focusing on prioritizing the most crucial elements of each shot. For example, rather than including every single detail, I concentrated on clearly communicating the essential aspects: camera angles, shot types, lighting setups, and dialogue placement. This organized approach helped keep the storyboard clear and comprehensible while still conveying all necessary information. On top of that I learned that using simple annotations and clear labeling systems made it much easier to convey complex ideas without overcrowding the drawings

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